﻿starting_ideas_1 = {
	age = age_1_traditions
	unlock_building = Town_holl
	unlock_building = Trade_centr
	unlock_building = Infrastructure
	unlock_building = Construction_ministry
	unlock_building = Proximity_house
	unlock_building = Capitol
	unlock_building = integration_office
	requires = written_alphabet
}
starting_ideas_2  = {
	age = age_2_renaissance
	unlock_building = Town_holl_2
	unlock_building = Trade_centr_2
	unlock_building = Construction_ministry_2
	unlock_building = integration_chancery
	requires = renaissance_development
	ai_weight = { add = 100 }
}
starting_ideas_3 = {
	age = age_3_discovery
	unlock_building = Town_holl_3
	unlock_building = Trade_centr_3
	unlock_building = Construction_ministry_3
	unlock_building = integration_ministry
	unlock_building = Capitol_2
	requires = new_world_advance
	ai_weight = { add = 100 }
}
starting_ideas_4 = {
	age = age_4_reformation
	unlock_building = Town_holl_4
	unlock_building = Trade_centr_4
	unlock_building = Construction_ministry_4
	unlock_building = Counting_house_2
	requires = confessionalism_advance
}
starting_ideas_5 = {
	age = age_5_absolutism
	unlock_building = Town_holl_5
	unlock_building = Trade_centr_5
	unlock_building = Construction_ministry_5
	unlock_building = Capitol_3
	requires = manufactories_advance
}
starting_ideas_6 = {
	age = age_6_revolutions
	unlock_building = Town_holl_6
	unlock_building = Trade_centr_6
	unlock_building = Construction_ministry_6
	requires = enlightenment_advance
}

