﻿bureaucrats = {
	color = pop_burghers
	power_per_pop = 1
	editor = 0.1

	grow = yes

	assimilation_conversion_factor = 0.1

	pop_food_consumption = 4.0

	city_graphics = 1.0

	upper = yes
	has_cap = yes

	promotion_factor = 1.5

	migration_factor = 0.25

	counts_towards_market_language = yes

	bureaucrats_estate = {}
	
	pop_percentage_impact = {
		local_max_control = 10.0
	}

	literacy_impact = {

		local_monthly_development = 0.05
	
	}
}
nobles = {
	color = pop_nobles
	power_per_pop = 25	
	editor = 0.05
	
	assimilation_conversion_factor = 0.05

	pop_food_consumption = 5.0

	city_graphics = 1.0
	grow = yes
	
	
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	nobles_estate = {}
	
	
	promotion_factor = 0.1
	
	upper = yes
	has_cap = yes
	
	literacy_impact = {
		local_cultural_tradition = 0.2
		local_monthly_control = 0.01
	}

	#ai_local_pop_cap_desire = { value = 0 } #root = location

}

clergy = {
	color = pop_clergy
	power_per_pop = 8	
	editor = 0.05
	
	grow = yes
	
	assimilation_conversion_factor = 0.05
	
	city_graphics = 1.0
	
	promotion_factor = 0.1

	pop_food_consumption = 5.0
	
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	clergy_estate = {}
	
	upper = yes
	has_cap = yes
	
	literacy_impact = {
		local_pop_conversion_speed_modifier = 0.25
		local_pop_assimilation_speed_modifier = 0.25
	}


}
burghers = {
	color = pop_burghers
	power_per_pop = 6	
	editor = 0.1
	
	grow = yes
	
	assimilation_conversion_factor = 0.1
	
	pop_food_consumption = 4.0

	city_graphics = 1.0
	promote_to = bureaucrats
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	burghers_estate = {}
	
	promotion_factor = 0.5
	
	migration_factor = 0.5
	
	upper = yes
	has_cap = yes
	counts_towards_market_language = yes
	
	literacy_impact = {
		local_monthly_development_modifier = 0.25
		local_trades_per_burgher = 0.5
		local_building_establishment_speed = 0.25
	}

}

laborers = {
	color = pop_laborers
	power_per_pop = 0.0375	
	editor = 1.0
	
	grow = yes
	
	assimilation_conversion_factor = 0.5
	
	pop_food_consumption = 2.0

	city_graphics = 0.05
	
	promote_to = soldiers
	promote_to = burghers
	promote_to = bureaucrats

	has_cap = yes

	promotion_factor = 1.5

	migration_factor = 0.1
	
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	peasants_estate = {}
	
	
	literacy_impact = {
		local_production_efficiency = ultra_production_efficiency_bonus
		local_max_rgo_size_modifier = 1
	}

}

soldiers = {
	color = pop_soldiers
	power_per_pop = 0.0625	
	editor = 1.0
	
	grow = yes
	assimilation_conversion_factor = 0.5
	
	pop_food_consumption = 5.0

	city_graphics = 0.05
	
	promotion_factor = 1.0
	
	migration_factor = 0.05
	
	has_cap = yes
	
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	peasants_estate = {}
	
	
	literacy_impact = {
		local_defensive = 0.1
		local_manpower_modifier = 0.25
	}
}

peasants = {
	color = pop_peasants
	power_per_pop = 0.025
	
	promote_to = burghers
	promote_to = clergy
	promote_to = nobles
	promote_to = laborers
	promote_to = soldiers
	promote_to = bureaucrats
	
	pop_food_consumption = 0.75
	
	promotion_factor = 0.5
	
	grow = yes
	
	assimilation_conversion_factor = 1.0
	
	migration_factor = 0.1

	city_graphics = 0.01
	dhimmi_estate = { is_dhimmi = yes }
	tribes_estate = { is_gaelic_clans = yes }
	peasants_estate = {}
	
	literacy_impact = {
		local_pop_promotion_speed_modifier = 1.0
		local_levy_recruitment_speed_modifier = 0.4
	}
}
tribesmen = {
	color = pop_tribes
	power_per_pop = 0.015	
	promote_to = peasants
	
	pop_food_consumption = 0.0
	
	grow = yes
	
	tribal_rules = yes	#can have special promotion factors
	
	assimilation_conversion_factor = 0.0
	
	pop_percentage_impact = {
		local_distance_from_capital_speed_propagation = -0.5
		local_monthly_control = -0.0005
	}
	literacy_impact = {
		local_tribal_promotion = 0.5
	}

	city_graphics = 0.01
	cossacks_estate = { is_cossacks = yes }
	tribes_estate = {}
}

slaves = {
	color = pop_slaves
	pop_food_consumption = 1.0
	assimilation_conversion_factor = 1.0

	migration_factor = 0.01

	grow = yes

	dhimmi_estate = { is_dhimmi = yes }
	peasants_estate = {}
	city_graphics = 0.01

	literacy_impact = {
		local_slave_pop_satisfaction = -0.5
	}

}
