﻿town_hall_startup = {
	effect = {
		# Historical capitals start with a level-1 Capitol administrative centre.
		location:khanbaliq = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:paris = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:constantinople = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:cairo = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:krakow = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:prague = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:valladolid = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:naples = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:buda = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:london = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:milan = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:bursa = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
		location:moscow = {
			construct_building = { building_type = building_type:Capitol instant = yes cost_multiplier = 0 cost_multiplier_reason = "game_start" }
		}
	}
}
