﻿###################################
# Integration chain (Control mod)
###################################
# province_integration_speed is a *province*-category modifier, so it cannot
# sit in a building's modifier block (those are location-scope only). It is
# applied to the province of any location holding an integration_ministry by
# the monthly reconciliation in
# in_game/common/on_action/rov_integration_buildings.txt, mirroring the way
# cveg_monthly_integration_check maintains province_base.

rov_integration_ministry_province = {
	game_data = {
		category = province
	}
	province_integration_speed = 1.0
}

rov_integration_office_province = {
	game_data = {
		category = province
	}
	province_integration_speed = 0.25
}

rov_integration_chancery_province = {
	game_data = {
		category = province
	}
	province_integration_speed = 0.5
}
ntegration_none = {
	game_data = {
		category = location
	}
}

integration_conquered = {
	game_data = {
		category = location
	}
	local_separatism = 0.5
	local_garrison_growth = -0.005
	local_pop_assimilation_speed = -0.01
	local_pop_conversion_speed = -0.01
}
integration_colonized = {
	game_data = {
		category = location
	}
	local_monthly_control = 0.001
}
integration_integrated = {
	game_data = {
		category = location
	}
	local_separatism = 0.1
	local_max_control = 0.1
}
integration_core = {
	game_data = {
		category = location
	}
	local_monthly_control = 0.001
	local_max_control = 0.2
	growth_is_primary_culture = yes
	owner_gets_vision_when_occupied = yes
}