﻿ #Modifiers are the same as the ones from the gods
 #so selecting an aspect doubles the modifier
worship_tengri_god = { #Sky God
    religion = tengri
    
    modifier = {
		stability_cost_efficiency = 0.2
    }
}

worship_umay_god = { #Fertility Goddess
    religion = tengri
    
    modifier = {
		global_population_growth = 0.0001
    }
}

worship_ulgen_god = { #Goodness God
    religion = tengri
    
    modifier = {
		global_monthly_prosperity = 0.001
    }
}

worship_erlik_god = { #God of Death
    religion = tengri
    
    modifier = {
		global_hostile_attrition = 1
    }
}

worship_kayra_god = { #Creator God
    religion = tengri
    
    modifier = {
		regiment_reinforcement_speed = 0.05
		global_pop_promotion_speed_modifier = 0.05
    }
}

worship_bai_baianai_god = { #Wildlife God
    religion = tengri
    
    modifier = {
		global_lumber_output_modifier = 0.1
        global_wild_game_output_modifier = 0.1	
    }
}

worship_ak_ana_god = { #Water Goddess
    religion = tengri
    
    modifier = {
		naval_morale_modifier = 0.1
    }
}

worship_mergen_god = { #God of abundance and wisdom
    religion = tengri
    
    modifier = {
		country_cabinet_efficiency = 0.025
    }
}
