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2026-10-17 14:54:36 +03:00
commit f80644285e
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#cvegvegchange
#to make sure you cant build 2 different types of veg changes at the same time
cveg_is_changing_vegetation = {
any_buildings_in_location = {
building_levels_under_construction > 0
OR = {
building_type = building_type:cveg_clear_forest_for_construction
building_type = building_type:cveg_drain_wetlands_for_construction
}
}
}