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###################################
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# Integration chain (Control mod)
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###################################
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# province_integration_speed is a *province*-category modifier, so it cannot
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# sit in a building's modifier block (those are location-scope only). It is
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# applied to the province of any location holding an integration_ministry by
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# the monthly reconciliation in
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# in_game/common/on_action/rov_integration_buildings.txt, mirroring the way
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# cveg_monthly_integration_check maintains province_base.
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rov_integration_ministry_province = {
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game_data = {
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category = province
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}
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province_integration_speed = 1.0
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}
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rov_integration_office_province = {
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game_data = {
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category = province
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}
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province_integration_speed = 0.25
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}
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rov_integration_chancery_province = {
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game_data = {
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category = province
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}
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province_integration_speed = 0.5
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}
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ntegration_none = {
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game_data = {
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category = location
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}
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}
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integration_conquered = {
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game_data = {
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category = location
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}
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local_separatism = 0.5
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local_garrison_growth = -0.005
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local_pop_assimilation_speed = -0.01
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local_pop_conversion_speed = -0.01
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}
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integration_colonized = {
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game_data = {
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category = location
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}
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local_monthly_control = 0.001
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}
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integration_integrated = {
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game_data = {
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category = location
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}
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local_separatism = 0.1
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local_max_control = 0.1
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}
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integration_core = {
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game_data = {
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category = location
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}
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local_monthly_control = 0.001
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local_max_control = 0.2
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growth_is_primary_culture = yes
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owner_gets_vision_when_occupied = yes
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}
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