################################### # Integration chain (Control mod) ################################### # province_integration_speed is a *province*-category modifier, so it cannot # sit in a building's modifier block (those are location-scope only). It is # applied to the province of any location holding an integration_ministry by # the monthly reconciliation in # in_game/common/on_action/rov_integration_buildings.txt, mirroring the way # cveg_monthly_integration_check maintains province_base. rov_integration_ministry_province = { game_data = { category = province } province_integration_speed = 1.0 } rov_integration_office_province = { game_data = { category = province } province_integration_speed = 0.25 } rov_integration_chancery_province = { game_data = { category = province } province_integration_speed = 0.5 } ntegration_none = { game_data = { category = location } } integration_conquered = { game_data = { category = location } local_separatism = 0.5 local_garrison_growth = -0.005 local_pop_assimilation_speed = -0.01 local_pop_conversion_speed = -0.01 } integration_colonized = { game_data = { category = location } local_monthly_control = 0.001 } integration_integrated = { game_data = { category = location } local_separatism = 0.1 local_max_control = 0.1 } integration_core = { game_data = { category = location } local_monthly_control = 0.001 local_max_control = 0.2 growth_is_primary_culture = yes owner_gets_vision_when_occupied = yes }