age_1_traditions = { year = 1 price_stability = 0.25 max_price = 2 modifier = { lack_of_control_impact_on_warscore = -0.1 } efficiency = 5 victory_card = 0 months_for_exploration_spread = 1800 # optimization - AI will regularly evaluate swapping privilege if not filled (expensive) max_ai_privilege_per_estate = { nobles_estate = 8 clergy_estate = 8 burghers_estate = 9 peasants_estate = 5 dhimmi_estate = 5 tribes_estate = 5 cossacks_estate = 5 bureaucrats_estate = 7 } min_ai_privilege_per_estate = { nobles_estate = 5 clergy_estate = 5 burghers_estate = 7 peasants_estate = 4 dhimmi_estate = 4 tribes_estate = 1 cossacks_estate = 1 bureaucrats_estate = 7 } privilege = { Early_tax_collection kormlenie record_keeping_chaotic church_schools feudal_obligations customary_levies } } age_2_renaissance = { year = 1342 #5 years shorter price_stability = 0.1 max_price = 2 months_for_exploration_spread = 1800 unique = { diplomatic_capacity_modifier = 0.25 cultural_tradition_modifier = 0.25 } modifier = { expected_army_size_modifier = 1.0 levy_maintenance_modifier = 0.1 lack_of_control_impact_on_warscore = -0.2 global_navy_levy_size_modifier = -0.2 antagonism_religion_influence = 0.1 } mercenaries = 0.25 efficiency = 5 victory_card = 1 max_ai_privilege_per_estate = { nobles_estate = 8 clergy_estate = 8 burghers_estate = 9 peasants_estate = 5 dhimmi_estate = 6 tribes_estate = 5 cossacks_estate = 5 } min_ai_privilege_per_estate = { nobles_estate = 5 clergy_estate = 5 burghers_estate = 7 peasants_estate = 4 dhimmi_estate = 4 tribes_estate = 1 cossacks_estate = 1 } } age_3_discovery = { year = 1437 price_stability = 0.08 max_price = 3 hegemons_allowed = yes months_for_exploration_spread = 1800 unique = { exploration_mission_speed = 0.25 colonial_maintenance_cost = -0.25 } modifier = { expected_army_size_modifier = 2.0 levy_maintenance_modifier = 0.25 lack_of_control_impact_on_warscore = -0.4 global_navy_levy_size_modifier = -0.75 antagonism_religion_influence = 0.15 } war_score_from_battles = -0.2 efficiency = 5 victory_card = 2 max_ai_privilege_per_estate = { nobles_estate = 8 clergy_estate = 8 burghers_estate = 9 peasants_estate = 5 dhimmi_estate = 6 tribes_estate = 5 cossacks_estate = 5 } min_ai_privilege_per_estate = { nobles_estate = 5 clergy_estate = 5 burghers_estate = 7 peasants_estate = 4 dhimmi_estate = 4 tribes_estate = 1 cossacks_estate = 1 } } age_4_reformation = { year = 1537 price_stability = 0.06 max_price = 3 hegemons_allowed = yes months_for_exploration_spread = 1200 unique = { global_pop_conversion_speed_modifier = 0.33 merchant_maintenance_cost = -0.25 } modifier = { expected_army_size_modifier = 4.0 levy_maintenance_modifier = 0.5 lack_of_control_impact_on_warscore = -0.6 global_navy_levy_size_modifier = -1.0 antagonism_religion_influence = 0.2 antagonism_culture_influence = 0.1 antagonism_government_type_influence = 0.1 } war_score_from_battles = -0.4 efficiency = 5 victory_card = 3 max_ai_privilege_per_estate = { nobles_estate = 7 clergy_estate = 7 burghers_estate = 8 peasants_estate = 4 dhimmi_estate = 5 tribes_estate = 4 cossacks_estate = 4 } min_ai_privilege_per_estate = { nobles_estate = 4 clergy_estate = 4 burghers_estate = 6 peasants_estate = 3 dhimmi_estate = 3 tribes_estate = 1 cossacks_estate = 1 } } age_5_absolutism = { year = 1637 price_stability = 0.04 max_price = 3 hegemons_allowed = yes months_for_exploration_spread = 600 unique = { revoke_privilege_cost_modifier = -0.33 global_integration_speed_modifier = 0.25 } modifier = { expected_army_size_modifier = 8.0 levy_maintenance_modifier = 0.75 lack_of_control_impact_on_warscore = -0.8 global_war_score_cost = -0.1 construction_center_max_level = 2 subject_pays_colonial_cost_modifier = 1.0 subject_loyalty = -10 global_navy_levy_size_modifier = -2.0 antagonism_religion_influence = 0.1 antagonism_culture_influence = 0.2 antagonism_government_type_influence = 0.2 antagonism_societal_value_influence = 0.1 } war_score_from_battles = -0.6 mercenaries = -0.40 efficiency = 5 victory_card = 4 max_ai_privilege_per_estate = { nobles_estate = 4 clergy_estate = 4 burghers_estate = 4 peasants_estate = 2 dhimmi_estate = 2 tribes_estate = 1 cossacks_estate = 1 } min_ai_privilege_per_estate = { nobles_estate = 3 clergy_estate = 2 burghers_estate = 3 peasants_estate = 1 dhimmi_estate = 1 tribes_estate = 0 cossacks_estate = 0 } } age_6_revolutions = { year = 1737 price_stability = 0.02 max_price = 4 hegemons_allowed = yes months_for_exploration_spread = 300 unique = { global_war_score_cost = -0.2 subject_loyalty = -30 } modifier = { expected_army_size_modifier = 16.0 levy_maintenance_modifier = 1.0 lack_of_control_impact_on_warscore = -1.0 construction_center_max_level = 5 global_navy_levy_size_modifier = -2.0 subject_pays_colonial_cost_modifier = 2.0 antagonism_culture_influence = 0.1 antagonism_societal_value_influence = 0.2 antagonism_government_type_influence = 0.25 } mercenaries = -0.9 war_score_from_battles = -0.8 efficiency = 5 victory_card = 5 max_ai_privilege_per_estate = { nobles_estate = 0 clergy_estate = 0 burghers_estate = 0 peasants_estate = 0 dhimmi_estate = 0 tribes_estate = 0 cossacks_estate = 0 } min_ai_privilege_per_estate = { nobles_estate = 0 clergy_estate = 0 burghers_estate = 0 peasants_estate = 0 dhimmi_estate = 0 tribes_estate = 0 cossacks_estate = 0 } }