# GOVERNMENT REFORMS # # - age: optional age the reform can be used from # - government: optional government type that supports the reform # - major: These are exclusive reforms, you can only implement one major one per country # - unique: Has additional UI fluff # - block_for_rebel: Cannot be used by rebels # - locked: to determine if the law is currently locked and cannot be interacted with # - male_regnal_names: optional list of male names assumed by rulers of the country # - female_regnal_names: optional list of female names assumed by rulers of the country # - potential: trigger for whether the action is possible (root = country) # - allow: trigger for whether the action can start (root = country) # - years: # - months: # - weeks: # - days: all used to define how long it takes to become fully implemented. Modifiers will be scaled by how much of this time is completed. # - on_activate: fired when the action is chosen (root = country) # - on_fully_activated: fired when the action's implementation reaches 100% (instant if there's no time delay) # - on_deactivate: fired when the action is removed (root = country) # - country_modifier: which is applied to whole countries # - province_modifier: which is applied to provinces # - location_modifier: which is applied to locations