resource_monopoly_law = { law_category = socioeconomic potential = { OR = { produced_in_country:goods_gold > 0 produced_in_country:silver > 0 produced_in_country:salt > 0 produced_in_country:copper > 0 produced_in_country:iron > 0 produced_in_country:lead > 0 produced_in_country:tin > 0 } } free_trade_in_resources = { country_modifier = { trade_income = 0.05 monthly_towards_free_trade = societal_value_minor_monthly_move burghers_estate_target_satisfaction = small_permanent_target_satisfaction nobles_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } estate_preferences = { burghers_estate } years = 2 } crown_monopoly_on_precious_metals = { potential = { OR = { produced_in_country:goods_gold > 0 produced_in_country:silver > 0 } } country_modifier = { minting_income_factor = 0.25 tax_income_efficiency = small_tax_income_efficiency_bonus monthly_towards_absolutism = societal_value_minor_monthly_move nobles_estate_target_satisfaction = small_permanent_target_satisfaction_penalty burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } location_modifier = { potential_trigger = { OR = { raw_material = goods:goods_gold raw_material = goods:silver } } local_bureaucrats_desired_pop_scaled = 0.05 local_goods_gold_output_modifier = 0.25 local_silver_output_modifier = 0.25 } estate_preferences = { crown_estate } years = 2 } crown_monopoly_on_salt = { potential = { produced_in_country:salt > 0 } country_modifier = { trade_income = 0.05 tax_income_efficiency = small_tax_income_efficiency_bonus monthly_towards_absolutism = societal_value_tiny_monthly_move peasants_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } location_modifier = { potential_trigger = { raw_material = goods:salt } local_crown_estate_power = 2 local_salt_output_modifier = 0.25 } estate_preferences = { crown_estate } years = 2 } crown_monopoly_on_base_metals = { potential = { OR = { produced_in_country:copper > 0 produced_in_country:iron > 0 produced_in_country:lead > 0 produced_in_country:tin > 0 } } country_modifier = { trade_income = 0.05 global_production_efficiency = 0.05 monthly_towards_mercantilism = societal_value_minor_monthly_move burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } location_modifier = { potential_trigger = { OR = { raw_material = goods:copper raw_material = goods:iron raw_material = goods:lead raw_material = goods:tin } } local_crown_estate_power = 1 local_copper_output_modifier = 0.15 local_iron_output_modifier = 0.15 local_lead_output_modifier = 0.15 local_tin_output_modifier = 0.15 } estate_preferences = { crown_estate } years = 2 } burgher_licensed_monopolies = { potential = { OR = { produced_in_country:goods_gold > 0 produced_in_country:silver > 0 produced_in_country:salt > 0 produced_in_country:copper > 0 produced_in_country:iron > 0 produced_in_country:lead > 0 produced_in_country:tin > 0 } } country_modifier = { trade_income = 0.10 global_burghers_estate_power = 0.1 monthly_towards_free_trade = societal_value_minor_monthly_move global_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } location_modifier = { potential_trigger = { OR = { raw_material = goods:goods_gold raw_material = goods:silver raw_material = goods:salt raw_material = goods:copper raw_material = goods:iron raw_material = goods:lead raw_material = goods:tin } } local_burghers_estate_power = 2 local_raw_material_output = 0.1 } estate_preferences = { burghers_estate } years = 2 } noble_controlled_mining_rights = { potential = { OR = { produced_in_country:goods_gold > 0 produced_in_country:silver > 0 produced_in_country:copper > 0 produced_in_country:iron > 0 produced_in_country:lead > 0 produced_in_country:tin > 0 } } country_modifier = { tax_income_efficiency = medium_tax_income_efficiency_bonus monthly_towards_aristocracy = societal_value_minor_monthly_move burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty } location_modifier = { potential_trigger = { OR = { raw_material = goods:goods_gold raw_material = goods:silver raw_material = goods:copper raw_material = goods:iron raw_material = goods:lead raw_material = goods:tin } } local_nobles_estate_power = 2 local_raw_material_output = 0.15 } estate_preferences = { nobles_estate } years = 2 } }