empty_unit_maintenance = { # nothing.. } change_heir_selection = { political_influence = 100 righteousness = 10 } build_gravel_road = { gold = 25 } build_paved_road = { gold = 50 } build_modern_road = { gold = 75 } build_railroad = { gold = 100 } expand_rgo_mining = { gold = 400 } expand_rgo_farming = { gold = 125 } expand_rgo_hunting = { gold = 175 } expand_rgo_gathering = { gold = 300 } expand_rgo_forestry = { gold = 150 } grant_privilege = { political_influence = 20 } embrace_institution = { scaled_gold = 5.0 stability = 50 } grant_town_rights = { political_influence = 15 } revoke_town_rights = { political_influence = 7.5 } upgrade_town_rights = { political_influence = 7.5 } set_cabine_action = { court_spending_efficiency = 0.10 } remove_government_reform = { political_influence = 25 } grant_industry_promotion = { political_influence = 50 } revoke_privilege = { political_influence = 200 stability = 50 righteousness = 10 } create_supply_depot = { manpower = 0.1 } set_cabinet_member = { government_power = 7.5 } replace_cabinet_member = { political_influence = 20 } estate_emergency_action = { political_influence = 10 } vacate_cabinet_for_command = { political_influence = 15 } set_policy = { political_influence = 20 } change_policy = { political_influence = 75 righteousness = 10 } declaring_war = { karma = 10 } honoring_alliance_call = { karma = -25 #remember, negative price means you'll gain it } war_breaking_truce = { stability = 50 war_exhaustion = 1 } war_breaking_truce_with_guarantor = { stability = 10 } war_great_relations = { stability = 20 } war_good_relations = { stability = 10 } war_when_military_acces = { stability = 40 } war_no_cb = { stability = 25 war_exhaustion = 2 karma = 20 righteousness = 20 } war_on_subject = { stability = 40 righteousness = 40 } war_on_same_religion_cb = { } war_on_same_religion_no_cb = { } war_on_different_religion = { } send_gift = { scaled_recipient_gold = 10 #scaled_recipient_gold = payee monthly income, so 2.4 times average of the receiving nations income scaled_gold = 1 min_scale = 25 # 2 months of recipient + 1 month of sender } buy_military_access = { scaled_recipient_gold = 1 scaled_gold = 0.5 min_scale = 5 max_scale = 400 #No more than 400 } buy_fleet_basing_rights = { scaled_recipient_gold = 1 scaled_gold = 0.5 min_scale = 5 max_scale = 400 #No more than 400 } replace_rival = { stability = 15 } # this is multiplied by his attributes and other factors hire_mercenary_leader = { gold = 1 } # this is multiplied by the total hire cost of the unit. hire_mercenary_premium = { gold = 1.5 } # this is multiplied by the total hire cost of the unit. bribe_units = { gold = 2.5 } # this is multiplied by the total hire cost of the unit. hire_prisoners = { gold = 0.25 } # this is multiplied by the monthly maintenance cost of the unit. ransom_units = { gold = 12 } create_colonial_charter = { scaled_gold = 2 max_scale = 250 } abandon_colonial_charter = { } capital_movement = { scaled_gold = 6 stability = 10 } create_market = { gold = 250 scaled_gold = 5 } relocate_market = { gold = 400 } train_general = { army_tradition = 2.5 } train_admiral = { navy_tradition = 2.5 } recruit_explorer = { gold = 20 scaled_gold = 5 max_scale = 1000 } hire_advisor = { government_power = 20 } hire_artist = { prestige = 10 } destroy_market = { stability = 10 prestige = 5 } change_court_language = { stability = 10 } change_liturgical_language = { stability = 20 } invite_religious_figure_same_school = { scaled_gold = 0.2 max_scale = 250 } invite_religious_figure_different_school = { scaled_gold = 0.4 max_scale = 500 } dismiss_religious_figure = { stability = 10 } propose_curia_action = { religious_influence = 50 } change_curia_vote = { religious_influence = 20 } invite_artist = { gold = 250 } convert_religion = { stability = 25 } policy_vote = { prestige = 5 government_power = 5 } orthodox_synod = { religious_influence = 75 } periphora = { religious_influence = 10 } canonize = { religious_influence = 100 } invite_foreign_cleric = { religious_influence = 100 } change_parliament_type = { government_power = 50 } change_organization_parliament_type = { government_power = 50 } change_employment_system = { stability = 10 } add_accepted_culture = { prestige = 5 } remove_accepted_culture = { stability = 2 } add_tolerated_culture = { political_influence = 15 } remove_tolerated_culture = { stability = 1 } add_discriminated_culture = { political_influence = 3 stability = 2 } remove_discriminated_culture = { political_influence = 3 } change_primary_culture = { political_influence = 75 stability = 50 } settle_country = { political_influence = 100 } extend_regency = { legitimacy = 20 } hire_privateer = { sailors = 0.25 } dismiss_privateer = { } privateer_maintenance = { sailors = 0.01 } select_expensive_child_education = { government_power = -5 #gain a bit of legitimacy for doing the best for your kid gold = 250 } deselect_expensive_child_education = { government_power = 5 #lose a bit of legitimacy } start_exploration_land = { manpower = 0.250 gold = 100 } start_exploration_sea = { sailors = 0.250 gold = 100 } scaled_lost_war = { war_exhaustion = -2 } call_jihad = { stability = 20 scaled_manpower = 12 } national_church_power = { religious_influence = 20 } hussite_wars_actions_price = { religious_influence = 10 } join_sect = { stability = 20 } disfavor_sect = { legitimacy = 10 } stop_disfavoring_sect = { legitimacy = 10 } promote_sect = { prestige = 10 } stop_promoting_sect = { prestige = 10 } leave_sect = { stability = 10 } perform_tantric_ritual = { prestige = 10 } organize_spiritual_retreat = { stability = 10 } commission_religious_images = { scaled_gold = 3.0 max_scale = 300 } join_branch = { stability = 50 } activate_avatar = { prestige = 10 } deactivate_avatar = { prestige = 10 } reroll_avatar = { stability = 10 } perform_yoga = { prestige = 20 } indulge_in_feasts = { scaled_gold = 5 max_scale = 500 } discard_worldly_possessions = { scaled_gold = 3 max_scale = 300 } indulge_in_bloodbath = { prestige = 20 } favor_god = { stability = 10 } join_autocephalous_patriarchate = { religious_influence = 20 } create_autocephalous_patriarchate = { religious_influence = 80 } third_rome = { religious_influence = 100 } relocate_ecumenical_patriarchate = { religious_influence = 20 } cleansing_ritual_purity = { prestige = 10 } cleansing_ritual_yanantin = { prestige = 10 scaled_gold = 2 } get_claim_from_imperial_court = { honor = 50 } get_marriage_from_imperial_court = { honor = 40 } become_shogun_from_imperial_court = { honor = 100 } appease_nobles_estate_from_shogun_court = { honor = 10 } increase_levies_from_shogun_court = { honor = 10 } increase_tax_income_from_shogun_court = { honor = 10 } demand_extra_payment_from_shogun_court = { honor = 10 } increase_peasant_satisfaction_from_ikko_ikki = { honor = 10 } reduce_rebels_from_ikko_ikki = { honor = 30 } allow_safe_refuge = { honor = 20 } crackdown_their_strongholds = { scaled_gold = 5 max_scale = 1000 } increase_literacy_from_religious_sects = { honor = 40 } increase_clergy_satisfaction_from_religious_sects = { honor = 10 } favor_buddhist_schools_from_religious_sects = { honor = 70 stability = 20 } favor_kami_worship_from_religious_sects = { honor = 70 stability = 20 } keep_kami_and_buddha_balanced_from_religious_sects = { honor = 50 } baptize_ruler_from_kirishitan = { honor = 70 stability = 30 } hold_public_kirishitan_mass = { honor = 20 } establish_treaty_with_kirishitan = { honor = 30 scaled_gold = 5 max_scale = 1000 } limit_movement_of_kirishitan = { stability = 40 } pilgrimage_purity = { gold = 10 } pilgrimage_yanantin = { gold = 10 #scaled in the action } inti_ceremonial_festivals = { scaled_gold = 5 } mayan_ceremonial_festivals = { scaled_gold = 3 religious_influence = 10 } sacrifice_noble_blood = { scaled_gold = 3 stability = 15 } pilgrimage_piety = { gold = 50 scaled_gold = 2 } change_main_school = { stability = 50 } pilgrimage_jain = { gold = 10 } sell_icon = { religious_influence = 10 #will be multiplied by art quality } religious_offering = { } army_losses_in_war = { purity = 0.01 # * number of thousands killed yanantin = -0.01 # * number of thousands killed } enemy_army_losses_in_war = { purity = 0.01 # * number of thousands killed doom = 1 # * number of thousands killed yanantin = -0.01 # * number of thousands killed } losses_to_disease = { yanantin = -0.01 # * number of thousands killed } migrate_pop_based_country = { } # revoke_law_in_international_organization = { # stability = 50 # } add_location_to_international_organization = { } remove_location_from_international_organization = { } bribe_voter_for_policy = { prestige = 10 } hide_from_black_death = { stability = 10 } isolate_cities_black_death = { stability = 40 } control_the_food_market = { stability = 10 } close_the_borders = { stability = 10 } no_contact_with_outsiders = { stability = 10 } segregate_the_infected = { stability = 10 } strict_quarantines = { stability = 10 } procure_remedies = { scaled_gold = 1 } stop_procure_remedies = { stability = 20 } sponsor_sin_forgiveness = { scaled_gold = 2 } stop_sponsor_sin_forgiveness = { stability = 20 } stop_blame_the_minorities = { stability = 10 } recruit_conquistador = { gold = 250 manpower = 4 } add_religious_aspect_christian = { religious_influence = 50 } remove_religious_aspect_christian = { stability = 20 } add_religious_aspect_inti = { stability = 10 } change_religious_aspect_inti = { stability = 30 } remove_religious_aspect_inti = { stability = 50 } demand_church_tax_price = { religious_influence = 50 } request_aid_price = { religious_influence = 30 } head_of_cabinet_promotion = { political_influence = 25 } conduct_keju_examination = { scaled_gold = 0.5 } reshape_bureaucracy = { scaled_gold = 0.7 stability = 50 } strengthen_ministry = { scaled_gold = 0.5 stability = 20 } proclaim_decree = { legitimacy = 20 stability = 10 } exempt_from_tribute = { legitimacy = 30 prestige = 50 } rtr_grant_titles_price = { legitimacy = 5 } rtr_negotiate_with_rebels_price = { scaled_gold = 1.0 } rtr_appease_the_court_price = { scaled_gold = 4.0 } rtr_rein_in_area_price = { scaled_gold = 12.0 } restrict_peranakan_trading_rights_price = { stability = 10 } ban_conversion_of_adipatis_price = { stability = 10 } control_the_bhres_price = { stability = 20 } join_italian_wars_price = { scaled_gold = 1 max_scale = 500 } create_italian_league_price = { scaled_gold = 5 max_scale = 500 } plan_italian_campaign_wars_price = { scaled_gold = 2 } attract_condottieri_price = { government_power = 10 } intervene_in_italian_campaign_price = { scaled_gold = 4 max_scale = 2000 } iw_send_aid_price = { prestige = 10 } nanbokuchou_change_sides = { stability = 30 honor = 30 } nanbokuchou_declare_neutrality = { stability = 10 honor = 10 } sengoku_attempt_imperial_restoration = { stability = 50 } sengoku_force_end_war = { prestige = 15 scaled_gold = 2 max_scale = 200 } sengoku_revoke_clans_land = { prestige = 10 scaled_gold = 10 max_scale = 1000 } sengoku_limit_clans_autonomy = { prestige = 30 stability = 40 } sengoku_summon_to_court = { prestige = 10 scaled_gold = 5 max_scale = 500 } sengoku_proclaim_clan_independence = { stability = 30 } sengoku_increment_recruitment = { scaled_gold = 5 army_tradition = 5 max_scale = 500 } sengoku_offer_hostage = { prestige = 20 legitimacy = 15 } sengoku_ask_for_hostage = { prestige = 30 scaled_gold = 5 max_scale = 500 } sengoku_prove_heritage = { scaled_gold = 5 max_scale = 500 } grant_shugo_office = { prestige = 50 scaled_gold = 5 max_scale = 500 } revoke_shugo_office = { stability = 10 legitimacy = 30 } claim_shugo_office = { stability = 10 prestige = 50 } rto_press_claims_price = { scaled_gold = 2 } rto_create_uc_bey = { gold = 100 } succession_crisis_price = { prestige = 5 } wotr_action_price = { scaled_gold = 2 stability = 5 } peasants_war_actions_price = { government_power = 10 } religious_turmoil_actions_price = { government_power = 10 } seek_relations_with_the_byzantines_price = { government_power = 10 } examine_our_fortifications_price = { army_tradition = 5 } offer_diplomatic_protection_price = { prestige = 5 } invade_neighbor_beylik_price = { stability = 10 } rot_select_core_region_price = { scaled_gold = 4.0 } rot_reform_into_monarchy_price = { government_power = 20 } christian_tenet_price = { religious_influence = 50 } send_diplomat = { prestige = 10 } learn_from_foreigners = { government_power = 15 stability = 10 } absorb_institutions = { government_power = 30 stability = 20 } abandon_piracy = { navy_tradition = 20 stability = 50 } lordship_of_ireland_casus_belli = { government_power = 25 religious_influence = 25 } lordship_of_ireland_invite_planters = { prestige = 25 } lordship_of_ireland_form_kingdom = { stability = 25 } migrate_to_new_waters = { navy_tradition = 5 stability = 10 } seek_alliance_with_overlord_rival = { prestige = 5 } declare_independence_war = { stability = 5 } give_colony_representation = { legitimacy = 10 prestige = 10 } establish_goods_act = { prestige = 10 } aid_colonial_war = { scaled_gold = 2 } give_colony_rebellion_support = { scaled_gold = 3 } move_good_to_new_location = { prestige = 5 gold = 100 } violate_treaty_of_tordesillas = { religious_influence = 20 government_power = 5 } tordesillas_demand_transfer_colony = { religious_influence = 30 prestige = 10 } tordesillas_swap_claim = { religious_influence = 5 prestige = 10 } tordesillas_claim_area_price = { prestige = 10 } tordesillas_move_the_line = { prestige = 5 religious_influence = 1 } tordesillas_swap_sides = { prestige = 15 religious_influence = 15 } tordesillas_push_to_settle_treaty = { religious_influence = 15 } tordesillas_upheld_treaty_relevance = { religious_influence = 15 } tordesillas_revoke_claim = { religious_influence = 30 scaled_gold = 4 } tordesillas_claim_conflicting_area_price = { prestige = 20 } reach_compromise_with_huguenots_price = { scaled_gold = 6 stability = 20 } take_on_debt = { gold = 1 } coup_attempt_disaster_actions_price = { scaled_gold = 0.75 } hyw_main_actions_price = { government_power = 10 } revolution_actions_price = { scaled_gold = 1 government_power = 5 } #western schism western_schism_ri_actions_price = { religious_influence = 20 } western_schism_gold_actions_price = { scaled_gold = 1 } lia_actions_price = { government_power = 5 } change_government_type_price = { stability = 50 legitimacy = 25 } cveg_clear_forest_for_construction_price = {gold = 750} cveg_drain_wetlands_for_construction_price = {gold = 1500}