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Proximity_Control_Overhaul/in_game/common/religious_aspects/readme.txt
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2026-10-17 14:54:36 +03:00

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#<religious_aspect_id> = {
# religion = <religion> #Can have multiple religion entries, adds the aspect to the religion
# visible = { #Triggers needed to make this religious aspect visible in the first place, scopes into the country trying to use it
# <triggers>
# }
# enabled = { #Triggers needed to make this religious aspect available in the first place, scopes into the country trying to use it
# <triggers>
# }
# modifier = {
# <modifier> #Country modifiers
# }
#}