665 lines
9.3 KiB
Plaintext
665 lines
9.3 KiB
Plaintext
|
|
horses = { #War Horses
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_horses
|
|
default_market_price = 2
|
|
transport_cost = 1
|
|
|
|
demand_add = {
|
|
nobles = 0.01
|
|
soldiers = 0.005
|
|
}
|
|
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
|
|
|
|
}
|
|
|
|
clay = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_clay
|
|
default_market_price = 0.25
|
|
|
|
transport_cost = 1
|
|
|
|
base_production = 0.02
|
|
|
|
ai_rgo_expansion_priority = 0.025
|
|
|
|
|
|
}
|
|
|
|
sand = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_sand
|
|
default_market_price = 0.25
|
|
|
|
transport_cost = 1
|
|
|
|
base_production = 0.01
|
|
}
|
|
|
|
coal = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_coal
|
|
default_market_price = 2
|
|
transport_cost = 2
|
|
|
|
|
|
demand_add = {
|
|
all = 0.0003
|
|
}
|
|
|
|
demand_multiply = {
|
|
upper = 25
|
|
tribesmen = 0
|
|
}
|
|
|
|
winter_demand_modifier = {
|
|
none = 0
|
|
mild = 0.5
|
|
normal = 1
|
|
severe = 2
|
|
}
|
|
topography_demand_modifier = {
|
|
mountains = 1.2
|
|
}
|
|
}
|
|
|
|
iron = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_iron
|
|
default_market_price = 2.5
|
|
transport_cost = 1
|
|
ai_rgo_size_importance = 10 # ai preference to avoid building a city on this rgo
|
|
|
|
ai_rgo_expansion_priority = 0.025
|
|
|
|
|
|
}
|
|
|
|
copper = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_copper
|
|
default_market_price = 2.5
|
|
transport_cost = 1
|
|
|
|
|
|
}
|
|
|
|
goods_gold = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_gold
|
|
default_market_price = 6
|
|
|
|
transport_cost = 2
|
|
|
|
ai_rgo_size_importance = 10 # ai preference to avoid building a city on this rgo
|
|
|
|
ai_rgo_expansion_priority = 0.2
|
|
|
|
demand_add = {
|
|
nobles = 0.0375
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.8
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
silver = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_silver
|
|
default_market_price = 5
|
|
ai_rgo_size_importance = 10 # ai preference to avoid building a city on this rgo
|
|
|
|
transport_cost = 2
|
|
|
|
|
|
ai_rgo_expansion_priority = 0.2
|
|
|
|
demand_add = {
|
|
nobles = 0.0375
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.65
|
|
}
|
|
|
|
|
|
}
|
|
|
|
stone = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_stone
|
|
default_market_price = 0.5
|
|
base_production = 0.012
|
|
transport_cost = 2
|
|
|
|
ai_rgo_expansion_priority = 0.025
|
|
|
|
|
|
}
|
|
|
|
tin = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_tin
|
|
default_market_price = 2
|
|
transport_cost = 1
|
|
|
|
|
|
}
|
|
|
|
lead = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_lead
|
|
default_market_price = 2
|
|
transport_cost = 1
|
|
|
|
|
|
}
|
|
|
|
silk = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_silk
|
|
default_market_price = 3
|
|
ai_rgo_size_importance = 2
|
|
}
|
|
|
|
dyes = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_dyes
|
|
default_market_price = 3
|
|
transport_cost = 0.25
|
|
ai_rgo_size_importance = 2
|
|
max_rgo_size = 0.5
|
|
}
|
|
|
|
incense = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_incense
|
|
default_market_price = 2
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
clergy = 0.015
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.25
|
|
}
|
|
}
|
|
|
|
tea = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_tea
|
|
default_market_price = 2.5
|
|
|
|
demand_add = {
|
|
nobles = 0.3
|
|
burghers = 0.015
|
|
clergy = 0.015
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.50
|
|
}
|
|
|
|
}
|
|
|
|
cocoa = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_cocoa
|
|
default_market_price = 4
|
|
ai_rgo_size_importance = 5
|
|
demand_add = {
|
|
nobles = 0.15
|
|
burghers = 0.015
|
|
clergy = 0.015
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.50
|
|
}
|
|
|
|
origin_in_new_world = yes
|
|
custom_tags = { new_world_goods }
|
|
|
|
}
|
|
|
|
coffee = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_coffee
|
|
default_market_price = 3
|
|
ai_rgo_size_importance = 3
|
|
|
|
demand_add = {
|
|
nobles = 0.015
|
|
burghers = 0.0015
|
|
clergy = 0.00075
|
|
soldiers = 0.0015
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.50
|
|
}
|
|
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
|
|
}
|
|
|
|
fiber_crops = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_fiber_crops
|
|
default_market_price = 2
|
|
|
|
|
|
}
|
|
|
|
ivory = {
|
|
method = hunting
|
|
category = raw_material
|
|
color = goods_ivory
|
|
default_market_price = 4
|
|
ai_rgo_size_importance = 4
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
}
|
|
|
|
development_threshold = 20
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.75
|
|
}
|
|
|
|
sub_continent_demand_modifier = {
|
|
south_asia = 1.2
|
|
}
|
|
}
|
|
|
|
lumber = {
|
|
method = forestry
|
|
category = raw_material
|
|
color = goods_lumber
|
|
default_market_price = 1
|
|
base_production = 0.01
|
|
|
|
transport_cost = 1
|
|
|
|
ai_rgo_size_importance = 3 # ai preference to avoid building a city on this rgo
|
|
|
|
ai_rgo_expansion_priority = 0.025
|
|
|
|
demand_add = {
|
|
all = 0.00075
|
|
}
|
|
|
|
demand_multiply = {
|
|
upper = 5
|
|
tribesmen = 0
|
|
}
|
|
|
|
winter_demand_modifier = {
|
|
none = 0
|
|
mild = 0.5
|
|
normal = 1
|
|
severe = 2
|
|
}
|
|
topography_demand_modifier = {
|
|
mountains = 1.2
|
|
}
|
|
|
|
location_potential = {
|
|
location_wants_lumber_trigger = yes
|
|
}
|
|
}
|
|
|
|
salt = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_salt
|
|
default_market_price = 3
|
|
|
|
|
|
demand_add = {
|
|
nobles = 0.15
|
|
burghers = 0.06
|
|
clergy = 0.06
|
|
}
|
|
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.5
|
|
}
|
|
|
|
winter_demand_modifier = {
|
|
none = 0.75
|
|
mild = 1
|
|
normal = 1.2
|
|
severe = 2
|
|
}
|
|
}
|
|
|
|
medicaments = { #Medicinal plants, Pills, Opium, Mummy Powder, etc
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_medicaments
|
|
default_market_price = 1
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
all = 0.0008
|
|
}
|
|
|
|
demand_multiply = {
|
|
nobles = 5
|
|
clergy = 2.5
|
|
burghers = 1.5
|
|
slaves = 0.1
|
|
tribesmen = 0
|
|
}
|
|
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.65
|
|
}
|
|
|
|
disease_demand_modifier = 2
|
|
|
|
}
|
|
|
|
gems = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_gems
|
|
default_market_price = 3
|
|
transport_cost = 0.5
|
|
|
|
ai_rgo_size_importance = 5 # ai preference to avoid building a city on this rgo
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.75
|
|
}
|
|
|
|
|
|
}
|
|
|
|
pearls = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_pearls
|
|
default_market_price = 3
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
burghers = 0.00375
|
|
}
|
|
|
|
development_threshold = 20
|
|
|
|
wealth_impact_threshold = {
|
|
nobles = 0.75
|
|
burghers = 1
|
|
}
|
|
|
|
sub_continent_demand_modifier = {
|
|
south_asia = 2
|
|
}
|
|
}
|
|
|
|
amber = {
|
|
method = gathering
|
|
category = raw_material
|
|
color = goods_amber
|
|
default_market_price = 2.5
|
|
|
|
demand_add = {
|
|
nobles = 0.15
|
|
burghers = 0.0075
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
nobles = 1.0
|
|
burghers = 1.5
|
|
}
|
|
|
|
market_unavailability_demand_modifier = 0.5
|
|
|
|
region_demand_modifier = {
|
|
scandinavian_region = 1.5
|
|
north_german_region = 1.5
|
|
baltic_region = 1.5
|
|
}
|
|
}
|
|
|
|
saltpeter = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_saltpeter
|
|
default_market_price = 1
|
|
|
|
}
|
|
|
|
alum = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_alum
|
|
default_market_price = 2
|
|
}
|
|
|
|
wine = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_wine
|
|
default_market_price = 2.5
|
|
|
|
|
|
demand_add = {
|
|
all = 0.0006
|
|
}
|
|
demand_multiply = {
|
|
upper = 10
|
|
nobles = 1.5
|
|
|
|
slaves = 0
|
|
tribesmen = 0
|
|
}
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
region_demand_modifier = {
|
|
iberia_region = 2
|
|
italy_region = 2
|
|
balkan_region = 2
|
|
}
|
|
sub_continent_demand_modifier = {
|
|
south_asia = 0.6
|
|
}
|
|
}
|
|
|
|
elephants = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_elephants
|
|
default_market_price = 4
|
|
transport_cost = 3
|
|
|
|
demand_add = {
|
|
nobles = 0.15
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
nobles = 1
|
|
}
|
|
|
|
demand_only_in_sub_continent = south_asia
|
|
demand_only_in_region = indochina_region
|
|
}
|
|
|
|
marble = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_marble
|
|
default_market_price = 3
|
|
|
|
transport_cost = 2
|
|
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
}
|
|
|
|
development_threshold = 40
|
|
wealth_impact_threshold = {
|
|
nobles = 0.75
|
|
}
|
|
}
|
|
|
|
mercury = {
|
|
method = mining
|
|
category = raw_material
|
|
color = goods_mercury
|
|
default_market_price = 2.5
|
|
|
|
|
|
demand_add = {
|
|
all = 0.0001
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.75
|
|
}
|
|
|
|
demand_multiply = {
|
|
tribesmen = 0
|
|
}
|
|
}
|
|
|
|
saffron = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_saffron
|
|
default_market_price = 3.5
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
burghers = 0.003
|
|
clergy = 0.0075
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.75
|
|
}
|
|
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
}
|
|
|
|
pepper = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_pepper
|
|
default_market_price = 4
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
burghers = 0.00375
|
|
clergy = 0.0075
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 0.75
|
|
}
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
sub_continent_demand_modifier = {
|
|
south_asia = 1.5
|
|
}
|
|
}
|
|
|
|
cloves = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_cloves
|
|
default_market_price = 5
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
burghers = 0.00375
|
|
clergy = 0.0075
|
|
}
|
|
|
|
wealth_impact_threshold = {
|
|
all = 1.1
|
|
}
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
}
|
|
|
|
chili = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_chili
|
|
default_market_price = 5
|
|
transport_cost = 0.5
|
|
|
|
demand_add = {
|
|
nobles = 0.075
|
|
burghers = 0.00375
|
|
clergy = 0.0075
|
|
}
|
|
|
|
|
|
wealth_impact_threshold = {
|
|
all = 1.1
|
|
}
|
|
|
|
origin_in_new_world = yes
|
|
custom_tags = { new_world_goods }
|
|
}
|
|
|
|
|
|
wool = {
|
|
method = farming
|
|
category = raw_material
|
|
color = goods_wool
|
|
default_market_price = 2
|
|
|
|
base_production = 0.0005
|
|
|
|
ai_rgo_size_importance = 1.5 # ai preference to avoid building a city on this rgo
|
|
|
|
origin_in_old_world = yes
|
|
custom_tags = { old_world_goods }
|
|
}
|