194 lines
4.8 KiB
Plaintext
194 lines
4.8 KiB
Plaintext
resource_monopoly_law = {
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law_category = socioeconomic
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potential = {
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OR = {
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produced_in_country:goods_gold > 0
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produced_in_country:silver > 0
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produced_in_country:salt > 0
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produced_in_country:copper > 0
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produced_in_country:iron > 0
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produced_in_country:lead > 0
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produced_in_country:tin > 0
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}
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}
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free_trade_in_resources = {
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country_modifier = {
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trade_income = 0.05
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monthly_towards_free_trade = societal_value_minor_monthly_move
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burghers_estate_target_satisfaction = small_permanent_target_satisfaction
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nobles_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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estate_preferences = {
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burghers_estate
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}
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years = 2
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}
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crown_monopoly_on_precious_metals = {
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potential = {
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OR = {
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produced_in_country:goods_gold > 0
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produced_in_country:silver > 0
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}
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}
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country_modifier = {
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minting_income_factor = 0.25
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tax_income_efficiency = small_tax_income_efficiency_bonus
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monthly_towards_absolutism = societal_value_minor_monthly_move
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nobles_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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location_modifier = {
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potential_trigger = {
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OR = {
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raw_material = goods:goods_gold
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raw_material = goods:silver
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}
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}
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local_bureaucrats_desired_pop_scaled = 0.05
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local_goods_gold_output_modifier = 0.25
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local_silver_output_modifier = 0.25
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}
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estate_preferences = {
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crown_estate
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}
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years = 2
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}
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crown_monopoly_on_salt = {
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potential = {
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produced_in_country:salt > 0
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}
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country_modifier = {
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trade_income = 0.05
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tax_income_efficiency = small_tax_income_efficiency_bonus
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monthly_towards_absolutism = societal_value_tiny_monthly_move
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peasants_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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location_modifier = {
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potential_trigger = {
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raw_material = goods:salt
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}
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local_crown_estate_power = 2
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local_salt_output_modifier = 0.25
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}
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estate_preferences = {
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crown_estate
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}
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years = 2
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}
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crown_monopoly_on_base_metals = {
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potential = {
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OR = {
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produced_in_country:copper > 0
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produced_in_country:iron > 0
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produced_in_country:lead > 0
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produced_in_country:tin > 0
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}
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}
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country_modifier = {
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trade_income = 0.05
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global_production_efficiency = 0.05
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monthly_towards_mercantilism = societal_value_minor_monthly_move
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burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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location_modifier = {
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potential_trigger = {
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OR = {
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raw_material = goods:copper
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raw_material = goods:iron
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raw_material = goods:lead
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raw_material = goods:tin
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}
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}
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local_crown_estate_power = 1
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local_copper_output_modifier = 0.15
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local_iron_output_modifier = 0.15
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local_lead_output_modifier = 0.15
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local_tin_output_modifier = 0.15
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}
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estate_preferences = {
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crown_estate
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}
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years = 2
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}
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burgher_licensed_monopolies = {
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potential = {
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OR = {
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produced_in_country:goods_gold > 0
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produced_in_country:silver > 0
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produced_in_country:salt > 0
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produced_in_country:copper > 0
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produced_in_country:iron > 0
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produced_in_country:lead > 0
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produced_in_country:tin > 0
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}
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}
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country_modifier = {
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trade_income = 0.10
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global_burghers_estate_power = 0.1
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monthly_towards_free_trade = societal_value_minor_monthly_move
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global_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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location_modifier = {
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potential_trigger = {
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OR = {
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raw_material = goods:goods_gold
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raw_material = goods:silver
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raw_material = goods:salt
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raw_material = goods:copper
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raw_material = goods:iron
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raw_material = goods:lead
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raw_material = goods:tin
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}
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}
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local_burghers_estate_power = 2
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local_raw_material_output = 0.1
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}
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estate_preferences = {
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burghers_estate
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}
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years = 2
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}
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noble_controlled_mining_rights = {
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potential = {
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OR = {
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produced_in_country:goods_gold > 0
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produced_in_country:silver > 0
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produced_in_country:copper > 0
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produced_in_country:iron > 0
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produced_in_country:lead > 0
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produced_in_country:tin > 0
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}
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}
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country_modifier = {
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tax_income_efficiency = medium_tax_income_efficiency_bonus
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monthly_towards_aristocracy = societal_value_minor_monthly_move
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burghers_estate_target_satisfaction = small_permanent_target_satisfaction_penalty
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}
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location_modifier = {
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potential_trigger = {
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OR = {
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raw_material = goods:goods_gold
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raw_material = goods:silver
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raw_material = goods:copper
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raw_material = goods:iron
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raw_material = goods:lead
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raw_material = goods:tin
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}
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}
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local_nobles_estate_power = 2
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local_raw_material_output = 0.15
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}
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estate_preferences = {
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nobles_estate
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}
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years = 2
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}
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}
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