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Proximity_Control_Overhaul/in_game/common/prices/00_hardcoded.txt
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2026-10-17 14:54:36 +03:00

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empty_unit_maintenance = {
# nothing..
}
change_heir_selection = {
political_influence = 100
righteousness = 10
}
build_gravel_road = {
gold = 25
}
build_paved_road = {
gold = 50
}
build_modern_road = {
gold = 75
}
build_railroad = {
gold = 100
}
expand_rgo_mining = {
gold = 400
}
expand_rgo_farming = {
gold = 125
}
expand_rgo_hunting = {
gold = 175
}
expand_rgo_gathering = {
gold = 300
}
expand_rgo_forestry = {
gold = 150
}
grant_privilege = {
political_influence = 20
}
embrace_institution = {
scaled_gold = 5.0
stability = 50
}
grant_town_rights = {
political_influence = 15
}
revoke_town_rights = {
political_influence = 7.5
}
upgrade_town_rights = {
political_influence = 7.5
}
set_cabine_action = {
court_spending_efficiency = 0.10
}
remove_government_reform = {
political_influence = 25
}
grant_industry_promotion = {
political_influence = 50
}
revoke_privilege = {
political_influence = 200
stability = 50
righteousness = 10
}
create_supply_depot = {
manpower = 0.1
}
set_cabinet_member = {
government_power = 7.5
}
replace_cabinet_member = {
political_influence = 20
}
estate_emergency_action = {
political_influence = 10
}
vacate_cabinet_for_command = {
political_influence = 15
}
set_policy = {
political_influence = 20
}
change_policy = {
political_influence = 75
righteousness = 10
}
declaring_war = {
karma = 10
}
honoring_alliance_call = {
karma = -25 #remember, negative price means you'll gain it
}
war_breaking_truce = {
stability = 50
war_exhaustion = 1
}
war_breaking_truce_with_guarantor = {
stability = 10
}
war_great_relations = {
stability = 20
}
war_good_relations = {
stability = 10
}
war_when_military_acces = {
stability = 40
}
war_no_cb = {
stability = 25
war_exhaustion = 2
karma = 20
righteousness = 20
}
war_on_subject = {
stability = 40
righteousness = 40
}
war_on_same_religion_cb = {
}
war_on_same_religion_no_cb = {
}
war_on_different_religion = {
}
send_gift = {
scaled_recipient_gold = 10 #scaled_recipient_gold = payee monthly income, so 2.4 times average of the receiving nations income
scaled_gold = 1
min_scale = 25
# 2 months of recipient + 1 month of sender
}
buy_military_access = {
scaled_recipient_gold = 1
scaled_gold = 0.5
min_scale = 5
max_scale = 400 #No more than 400
}
buy_fleet_basing_rights = {
scaled_recipient_gold = 1
scaled_gold = 0.5
min_scale = 5
max_scale = 400 #No more than 400
}
replace_rival = {
stability = 15
}
# this is multiplied by his attributes and other factors
hire_mercenary_leader = {
gold = 1
}
# this is multiplied by the total hire cost of the unit.
hire_mercenary_premium = {
gold = 1.5
}
# this is multiplied by the total hire cost of the unit.
bribe_units = {
gold = 2.5
}
# this is multiplied by the total hire cost of the unit.
hire_prisoners = {
gold = 0.25
}
# this is multiplied by the monthly maintenance cost of the unit.
ransom_units = {
gold = 12
}
create_colonial_charter = {
scaled_gold = 2
max_scale = 250
}
abandon_colonial_charter = {
}
capital_movement = {
scaled_gold = 6
stability = 10
}
create_market = {
gold = 250
scaled_gold = 5
}
relocate_market = {
gold = 400
}
train_general = {
army_tradition = 2.5
}
train_admiral = {
navy_tradition = 2.5
}
recruit_explorer = {
gold = 20
scaled_gold = 5
max_scale = 1000
}
hire_advisor = {
government_power = 20
}
hire_artist = {
prestige = 10
}
destroy_market = {
stability = 10
prestige = 5
}
change_court_language = {
stability = 10
}
change_liturgical_language = {
stability = 20
}
invite_religious_figure_same_school = {
scaled_gold = 0.2
max_scale = 250
}
invite_religious_figure_different_school = {
scaled_gold = 0.4
max_scale = 500
}
dismiss_religious_figure = {
stability = 10
}
propose_curia_action = {
religious_influence = 50
}
change_curia_vote = {
religious_influence = 20
}
invite_artist = {
gold = 250
}
convert_religion = {
stability = 25
}
policy_vote = {
prestige = 5
government_power = 5
}
orthodox_synod = {
religious_influence = 75
}
periphora = {
religious_influence = 10
}
canonize = {
religious_influence = 100
}
invite_foreign_cleric = {
religious_influence = 100
}
change_parliament_type = {
government_power = 50
}
change_organization_parliament_type = {
government_power = 50
}
change_employment_system = {
stability = 10
}
add_accepted_culture = {
prestige = 5
}
remove_accepted_culture = {
stability = 2
}
add_tolerated_culture = {
political_influence = 15
}
remove_tolerated_culture = {
stability = 1
}
add_discriminated_culture = {
political_influence = 3
stability = 2
}
remove_discriminated_culture = {
political_influence = 3
}
change_primary_culture = {
political_influence = 75
stability = 50
}
settle_country = {
political_influence = 100
}
extend_regency = {
legitimacy = 20
}
hire_privateer = {
sailors = 0.25
}
dismiss_privateer = {
}
privateer_maintenance = {
sailors = 0.01
}
select_expensive_child_education = {
government_power = -5 #gain a bit of legitimacy for doing the best for your kid
gold = 250
}
deselect_expensive_child_education = {
government_power = 5 #lose a bit of legitimacy
}
start_exploration_land = {
manpower = 0.250
gold = 100
}
start_exploration_sea = {
sailors = 0.250
gold = 100
}
scaled_lost_war = {
war_exhaustion = -2
}
call_jihad = {
stability = 20
scaled_manpower = 12
}
national_church_power = {
religious_influence = 20
}
hussite_wars_actions_price = {
religious_influence = 10
}
join_sect = {
stability = 20
}
disfavor_sect = {
legitimacy = 10
}
stop_disfavoring_sect = {
legitimacy = 10
}
promote_sect = {
prestige = 10
}
stop_promoting_sect = {
prestige = 10
}
leave_sect = {
stability = 10
}
perform_tantric_ritual = {
prestige = 10
}
organize_spiritual_retreat = {
stability = 10
}
commission_religious_images = {
scaled_gold = 3.0
max_scale = 300
}
join_branch = {
stability = 50
}
activate_avatar = {
prestige = 10
}
deactivate_avatar = {
prestige = 10
}
reroll_avatar = {
stability = 10
}
perform_yoga = {
prestige = 20
}
indulge_in_feasts = {
scaled_gold = 5
max_scale = 500
}
discard_worldly_possessions = {
scaled_gold = 3
max_scale = 300
}
indulge_in_bloodbath = {
prestige = 20
}
favor_god = {
stability = 10
}
join_autocephalous_patriarchate = {
religious_influence = 20
}
create_autocephalous_patriarchate = {
religious_influence = 80
}
third_rome = {
religious_influence = 100
}
relocate_ecumenical_patriarchate = {
religious_influence = 20
}
cleansing_ritual_purity = {
prestige = 10
}
cleansing_ritual_yanantin = {
prestige = 10
scaled_gold = 2
}
get_claim_from_imperial_court = {
honor = 50
}
get_marriage_from_imperial_court = {
honor = 40
}
become_shogun_from_imperial_court = {
honor = 100
}
appease_nobles_estate_from_shogun_court = {
honor = 10
}
increase_levies_from_shogun_court = {
honor = 10
}
increase_tax_income_from_shogun_court = {
honor = 10
}
demand_extra_payment_from_shogun_court = {
honor = 10
}
increase_peasant_satisfaction_from_ikko_ikki = {
honor = 10
}
reduce_rebels_from_ikko_ikki = {
honor = 30
}
allow_safe_refuge = {
honor = 20
}
crackdown_their_strongholds = {
scaled_gold = 5
max_scale = 1000
}
increase_literacy_from_religious_sects = {
honor = 40
}
increase_clergy_satisfaction_from_religious_sects = {
honor = 10
}
favor_buddhist_schools_from_religious_sects = {
honor = 70
stability = 20
}
favor_kami_worship_from_religious_sects = {
honor = 70
stability = 20
}
keep_kami_and_buddha_balanced_from_religious_sects = {
honor = 50
}
baptize_ruler_from_kirishitan = {
honor = 70
stability = 30
}
hold_public_kirishitan_mass = {
honor = 20
}
establish_treaty_with_kirishitan = {
honor = 30
scaled_gold = 5
max_scale = 1000
}
limit_movement_of_kirishitan = {
stability = 40
}
pilgrimage_purity = {
gold = 10
}
pilgrimage_yanantin = {
gold = 10 #scaled in the action
}
inti_ceremonial_festivals = {
scaled_gold = 5
}
mayan_ceremonial_festivals = {
scaled_gold = 3
religious_influence = 10
}
sacrifice_noble_blood = {
scaled_gold = 3
stability = 15
}
pilgrimage_piety = {
gold = 50
scaled_gold = 2
}
change_main_school = {
stability = 50
}
pilgrimage_jain = {
gold = 10
}
sell_icon = {
religious_influence = 10 #will be multiplied by art quality
}
religious_offering = {
}
army_losses_in_war = {
purity = 0.01 # * number of thousands killed
yanantin = -0.01 # * number of thousands killed
}
enemy_army_losses_in_war = {
purity = 0.01 # * number of thousands killed
doom = 1 # * number of thousands killed
yanantin = -0.01 # * number of thousands killed
}
losses_to_disease = {
yanantin = -0.01 # * number of thousands killed
}
migrate_pop_based_country = {
}
# revoke_law_in_international_organization = {
# stability = 50
# }
add_location_to_international_organization = {
}
remove_location_from_international_organization = {
}
bribe_voter_for_policy = {
prestige = 10
}
hide_from_black_death = {
stability = 10
}
isolate_cities_black_death = {
stability = 40
}
control_the_food_market = {
stability = 10
}
close_the_borders = {
stability = 10
}
no_contact_with_outsiders = {
stability = 10
}
segregate_the_infected = {
stability = 10
}
strict_quarantines = {
stability = 10
}
procure_remedies = {
scaled_gold = 1
}
stop_procure_remedies = {
stability = 20
}
sponsor_sin_forgiveness = {
scaled_gold = 2
}
stop_sponsor_sin_forgiveness = {
stability = 20
}
stop_blame_the_minorities = {
stability = 10
}
recruit_conquistador = {
gold = 250
manpower = 4
}
add_religious_aspect_christian = {
religious_influence = 50
}
remove_religious_aspect_christian = {
stability = 20
}
add_religious_aspect_inti = {
stability = 10
}
change_religious_aspect_inti = {
stability = 30
}
remove_religious_aspect_inti = {
stability = 50
}
demand_church_tax_price = {
religious_influence = 50
}
request_aid_price = {
religious_influence = 30
}
head_of_cabinet_promotion = {
political_influence = 25
}
conduct_keju_examination = {
scaled_gold = 0.5
}
reshape_bureaucracy = {
scaled_gold = 0.7
stability = 50
}
strengthen_ministry = {
scaled_gold = 0.5
stability = 20
}
proclaim_decree = {
legitimacy = 20
stability = 10
}
exempt_from_tribute = {
legitimacy = 30
prestige = 50
}
rtr_grant_titles_price = {
legitimacy = 5
}
rtr_negotiate_with_rebels_price = {
scaled_gold = 1.0
}
rtr_appease_the_court_price = {
scaled_gold = 4.0
}
rtr_rein_in_area_price = {
scaled_gold = 12.0
}
restrict_peranakan_trading_rights_price = {
stability = 10
}
ban_conversion_of_adipatis_price = {
stability = 10
}
control_the_bhres_price = {
stability = 20
}
join_italian_wars_price = {
scaled_gold = 1
max_scale = 500
}
create_italian_league_price = {
scaled_gold = 5
max_scale = 500
}
plan_italian_campaign_wars_price = {
scaled_gold = 2
}
attract_condottieri_price = {
government_power = 10
}
intervene_in_italian_campaign_price = {
scaled_gold = 4
max_scale = 2000
}
iw_send_aid_price = {
prestige = 10
}
nanbokuchou_change_sides = {
stability = 30
honor = 30
}
nanbokuchou_declare_neutrality = {
stability = 10
honor = 10
}
sengoku_attempt_imperial_restoration = {
stability = 50
}
sengoku_force_end_war = {
prestige = 15
scaled_gold = 2
max_scale = 200
}
sengoku_revoke_clans_land = {
prestige = 10
scaled_gold = 10
max_scale = 1000
}
sengoku_limit_clans_autonomy = {
prestige = 30
stability = 40
}
sengoku_summon_to_court = {
prestige = 10
scaled_gold = 5
max_scale = 500
}
sengoku_proclaim_clan_independence = {
stability = 30
}
sengoku_increment_recruitment = {
scaled_gold = 5
army_tradition = 5
max_scale = 500
}
sengoku_offer_hostage = {
prestige = 20
legitimacy = 15
}
sengoku_ask_for_hostage = {
prestige = 30
scaled_gold = 5
max_scale = 500
}
sengoku_prove_heritage = {
scaled_gold = 5
max_scale = 500
}
grant_shugo_office = {
prestige = 50
scaled_gold = 5
max_scale = 500
}
revoke_shugo_office = {
stability = 10
legitimacy = 30
}
claim_shugo_office = {
stability = 10
prestige = 50
}
rto_press_claims_price = {
scaled_gold = 2
}
rto_create_uc_bey = {
gold = 100
}
succession_crisis_price = {
prestige = 5
}
wotr_action_price = {
scaled_gold = 2
stability = 5
}
peasants_war_actions_price = {
government_power = 10
}
religious_turmoil_actions_price = {
government_power = 10
}
seek_relations_with_the_byzantines_price = {
government_power = 10
}
examine_our_fortifications_price = {
army_tradition = 5
}
offer_diplomatic_protection_price = {
prestige = 5
}
invade_neighbor_beylik_price = {
stability = 10
}
rot_select_core_region_price = {
scaled_gold = 4.0
}
rot_reform_into_monarchy_price = {
government_power = 20
}
christian_tenet_price = {
religious_influence = 50
}
send_diplomat = {
prestige = 10
}
learn_from_foreigners = {
government_power = 15
stability = 10
}
absorb_institutions = {
government_power = 30
stability = 20
}
abandon_piracy = {
navy_tradition = 20
stability = 50
}
lordship_of_ireland_casus_belli = {
government_power = 25
religious_influence = 25
}
lordship_of_ireland_invite_planters = {
prestige = 25
}
lordship_of_ireland_form_kingdom = {
stability = 25
}
migrate_to_new_waters = {
navy_tradition = 5
stability = 10
}
seek_alliance_with_overlord_rival = {
prestige = 5
}
declare_independence_war = {
stability = 5
}
give_colony_representation = {
legitimacy = 10
prestige = 10
}
establish_goods_act = {
prestige = 10
}
aid_colonial_war = {
scaled_gold = 2
}
give_colony_rebellion_support = {
scaled_gold = 3
}
move_good_to_new_location = {
prestige = 5
gold = 100
}
violate_treaty_of_tordesillas = {
religious_influence = 20
government_power = 5
}
tordesillas_demand_transfer_colony = {
religious_influence = 30
prestige = 10
}
tordesillas_swap_claim = {
religious_influence = 5
prestige = 10
}
tordesillas_claim_area_price = {
prestige = 10
}
tordesillas_move_the_line = {
prestige = 5
religious_influence = 1
}
tordesillas_swap_sides = {
prestige = 15
religious_influence = 15
}
tordesillas_push_to_settle_treaty = {
religious_influence = 15
}
tordesillas_upheld_treaty_relevance = {
religious_influence = 15
}
tordesillas_revoke_claim = {
religious_influence = 30
scaled_gold = 4
}
tordesillas_claim_conflicting_area_price = {
prestige = 20
}
reach_compromise_with_huguenots_price = {
scaled_gold = 6
stability = 20
}
take_on_debt = {
gold = 1
}
coup_attempt_disaster_actions_price = {
scaled_gold = 0.75
}
hyw_main_actions_price = {
government_power = 10
}
revolution_actions_price = {
scaled_gold = 1
government_power = 5
}
#western schism
western_schism_ri_actions_price = {
religious_influence = 20
}
western_schism_gold_actions_price = {
scaled_gold = 1
}
lia_actions_price = {
government_power = 5
}
change_government_type_price = {
stability = 50
legitimacy = 25
}
cveg_clear_forest_for_construction_price = {gold = 750}
cveg_drain_wetlands_for_construction_price = {gold = 1500}